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Blight

"You awake after a long stay in hyper-sleep and find your crew has gone on without you. Uncover the mystery of what has befallen the space station you're now trapped in."

Role: Level Design

Engine: Unreal Engine 5

Genre: First Person Survival Horror

Playthrough and Download
 

Blight Download

- Create an intro level for a first person horror survival game

- Create a claustrophobic and immersive environment

- Introduce simple interaction puzzles that help introduce the basic controls

- Add scripted events that help drive the player and add context

- Add tension at different points with horror events

Goals
 

- Lighting

- Room size

- Flashlight

- Written notes

- Character subtitle triggers

- Audio triggers

Elements
 
Sequence
 

1. Get Downstairs

2. Open Airlock Door

BlightGif1.gif
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- Intro quest items

- Find missing valve

- Intro a horror event

3. Turn On Power

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- Gain flashlight

- Navigation puzzle

- Horror event

4. Lift Lockdown

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- Environment interaction

- Exit level

Process and Challenges
 

Taking inspiration from Alien Isolation and Soma, I began laying out a floorplan that included many opportunities to create a sense of unease, keeping in mind pacing.

 

Balancing the length of time the player is walking between areas is something that caused a lot of re-sizing rooms and hallways.

I've also added additional rooms after the initial floorplan in order to allow more interaction for the player within the level.

Floorplan

Mess Hall Timelapse

Security Timelapse

Last update: November 2024

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