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Blight

"You awake after a long stay in hyper-sleep and find your crew has gone on without you. Uncover the mystery of what has befallen the space station you're now trapped in."

Role: Level Design

Engine: Unreal Engine 5

Genre: First Person Survival Horror

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Playthrough and Download
 

Blight Download

- Create an intro level for a first person horror survival game

- Create a claustrophobic and immersive environment

- Introduce simple interaction puzzles that help introduce the basic controls

- Add scripted events that help drive the player and add context

- Add tension at different points with horror events

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Goals
 

- Lighting

- Room size

- Flashlight

- Written notes

- Character subtitle triggers

- Audio triggers

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Elements
 
Sequence
 

1. Get Downstairs

2. Open Airlock Door

BlightGif1.gif
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- Intro quest items

- Find missing valve

- Intro a horror event

3. Turn On Power

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- Gain flashlight

- Navigation puzzle

- Horror event

4. Lift Lockdown

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- Environment interaction

- Exit level

Process and Challenges
 

Taking inspiration from Alien Isolation and Soma, I began laying out a floorplan that included many opportunities to create a sense of unease, keeping in mind pacing.

 

Balancing the length of time the player is walking between areas is something that caused a lot of re-sizing rooms and hallways.

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I've also added additional rooms after the initial floorplan in order to allow more interaction for the player within the level.

Floorplan

Mess Hall Timelapse

Security Timelapse

Last update: November 2024

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